Form a Posse [Outlaws of Thunder Junction] Bear druidSet: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {X}{R}{W} Create X 1 1 red Mercenary creature tokens with "{T}: Target creature you control gets +1 +0 until end of turn. Activate only as a sorcery." The terms were simple: half in advance, half when the entire town belonged to their employer.
untap up to one target Kraken and put a stun counter on up to one target nonland permanent
Set: Planechase Type: Sorcery Rarity: Rare Cost: {X}{B}{B} Choose two —
"Not all paths are found on the forest floor
When Parallax Nexus leaves the battlefield
You choose up to X nonland cards from it and exile them
When Soul Swindler enters the battlefield
then sacrifice Cyclone unless you pay {G} for each wind counter on it
Set: Commander Masters Type: Artifact Creature — Phyrexian Avatar Rarity: Mythic Cost: {6} Trample
Set: From the Vault: Legends Type: Legendary Creature — Hydra Avatar Rarity: Mythic Cost: {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} Protection from everything
Set: Streets of New Capenna Commander Type: Enchantment Rarity: Rare Cost: {2}{G} Whenever a creature you control attacks
draw a card for each player who was dealt combat damage this turn
• Target player shuffles their graveyard into their library