Turtles in Time [Teenage Mutant Ninja Turtles] DungeonSet: Teenage Mutant Ninja Turtles Type: Sorcery Rarity: Mythic Cost: {5}{U}{U} Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. "When are we now?" Donatello
day and night
each player who controls the most lands sacrifices two lands
Set: Assassin's Creed Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 until end of turn
Exhaust — {2}{U}{U}
Sterling Enforcer Can't Stand Heat
[-3]: Chandra
Set: Mercadian Masques Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creature
Set: Legends Type: Creature — Ouphe Rarity: Common Cost: {1}{G} {T}: Target creature loses all "bands with other" abilities until end of turn
Set: Commander Legends: Battle for Baldur's Gate Tokens Type: Token Creature — Horror Rarity: Common Centaur:
Activate this ability only during the declare blockers step
dispensed only in cryptic metaphors
Set: The Lord of the Rings: Tales of Middle-Earth Commander Type: Legendary Creature — Human Knight Rarity: Mythic Cost: {2}{U}{R}{W} First strike